System:Power Level 5 Spells
From DevilshireWiki
For magic spells with Resists on them, the SLs of the resist are subtracted from the SLs of the casting roll, just like in combat, to determine both duration of spell and damage.
Anti-Magic Protection
Quick Cast: No
Requirements: Continual chanting of a Sumerian verse.
Effect: People, of the caster's choosing, are completely protected from all direct magical effects. Those people do need to be within ten yards of the caster. The caster must continually chant for the magic to work. Once she stops the spell ends.
Duration: 1 hour/success level of constitution/language roll maximum.
Blessing of the Earth Mother
Quick Cast: Yes
Requirements: A minute long ritual in which the caster calls upon the four elements to intercede for her with the Earth Mother. Quick Casters only need to raise their hands to the sky and call out 'Mother Earth, I invoke thee!'
Effect: The spell taps into the natural magic energies of the Earth. The caster pulls that energy into her body, enhancing her physical attributes. She gains a pool of temporary attribute points equal to the number of success she gained on her casting roll. The maximum size of the pool is six. The temporary attribute points can be distributed among Strength, Dexterity, and Constitution. No attribute may be raised more than two points and attributes can not be raised above six. For example, with five successes a caster can raise her Strength by two, her Dexterity by two, and her Constitution by one.
Duration: 1 turn/success level. Damage taken while spell is in effect remains after it wears off.
Credit: Rabbit
Blocking the Mouth
Quick Cast: No
Requirements: A doll with a personal effect of the victim attached. A gag. A one hour ritual.
Effect: The victim's mouth is removed entirely. The victim has no way to speak, eat, or drink without medical assistance. This spell only works on humans (including enchanted ones).
Duration: Permanent until dispelled.
Resist: Willpower/Occultism
Brigid's Binding
Quick Cast: Yes
Requirements: Quickcasters must gesture towards the person while focusing on Brigid, all others must spend a round chanting before gesturing.
Effect: A bolt of the caster's aura is released from the caster's hand towards the victim and if successful a restraint of the colour of the caster's around surrounds them lifting them into the air. This binding holds their arms still as they hover in the air. A caster is unable to use any of their abilities while they're in this binding. After being bound a person must make a will/will/-<initial SLs> to break free. Also, if someone strikes the person bound, the spell is immediately cancelled.
NOTE: This spell provides no protection to the person being held.
Resist: Initial: Dodge, once bound: Willpower/Willpower/- Caster SLs per round
Credit: Ciaran
Demonic Blindness
Quick Cast: Yes
Requirements: Powder made from amber, mandrake root, and demon blood. The caster blows the powder into an area and prays to the blind goddess Cadria.
Effect: The targets are completely unable to see or hear demons of any form.
Duration: 24 hours or until counter spell is cast.
Resist: Willpower/Occultism
Early Warning
Quick Cast: No
Requirements: The caster draws a line of symbols in colored sand around the area to be protected and says a short incantation.
Effect: Anyone inside the circle is warned if an exceptionally powerful demon or Hellgod comes within 100 feet. The spell is good for one warning and is guaranteed to wake up anyone who is capable of being awake inside the circle. The sand doesn't need to stay in place once the spell is cast, and only warns of exceptionally powerful beings. Vampires or ordinary demons do not set this spell off.
Energy Barrier
Quick Cast: No
Requirements: A lengthy Latin ritual.
Effect: A barrier surrounds the area. No one living or undead can enter or leave, though inanimate objects can easily go through. By raising the spell's power level by one, a portal keyed to a password can be added to the barrier.
End Demonic Blindness
Quick Cast: Yes
Requirements: A chant to the blind-goddess Cadria.
Effect: This spell instantly reverses the Demonic Blindness spell.
Finding the Lost
Quick Cast: No
Requirements: Two casters. A representation of what was lost. Handful of pure, sacred sand. A supplication to Eyrishon the endless one. One of the casters must know exactly where and when the item was lost.
Effect: The spell reaches through time and space to recover lost or destroyed items. Because the spell might access parallel dimensions, it might create a copy of the item in question and not bring the original item itself. When the spell goes wrong it might summon a doppleganger of a person from another dimension but it can't be used to do this on purpose.
Fire Shield
Quick Cast: Yes
Requirements: Non Quick Casters must use a Poi which is constructed from chain, with balls on the end. They are filled with kevlar blend wicks, sometimes also stuffed on the inside with more absorbing non-melting material such as cotton and soaked with fuel. They must light the poi on fire and start swinging the poi through the air while they channel the magic and recite the ritual of elemental fire protection. Quick Casters just have to point a finger and spin around while invoking the protection of elemental fire and saying 'incendia servo'. When the sphere is created the caster can transfer the shield to another target.
Effect: The target is surrounded by a sphere of fire. The fire does not burn the target. The fire sphere does caster's willpower x success levels in damage each time someone comes in contact with the fire shield. If target does a combat manuever that comes in contact with an enemy they also take damage from the fire shield. Vampires and things vulnerable to fire must succeed in a willpower roll versus successes of casting roll in order to attack the target. Any flammable clothes that come in contact with the fire shield are set on fire.
Credit: Rabbit
Lifting the Veil
Quick Cast: Yes
Requirements: A potion of wolfsbane, satyrion root, a toadstone, and pure
water. A short incantation in German.
Effect: The bottle is thrown while the German is invoked. The fumes from the bottle rise up and banish most illusions. Spells power level 6 or greater are immune. So, too, are illusions created by very powerful magical beings. This also causes beings disguised as human to revert to their true form, including vampires and demons. It does not affect werewolves. Those affected cannot cast another illusion or change their shape for one hour.
Lover's Sacrifice
Quick Cast: Yes
Requirements: Twin items of some sort, or a pair. IE: Wedding Rings or two necklaces that are one half of a heart. Quick Casters just need to say the incantation.
Effect: To activate the caster touches the item that connects the two and says the incantation. "My heart is your heart, your pain is my pain. I protect you." When activated, the spell creates a momentary blue transparent barrier in the aura around the target and a red transparent barrier in the aura around the caster. The barriers then dissolve into the respective people. For as many rounds as the success levels all damage taken by the target who received the blue barrier is transferred to the caster who had the red barrier.
History: There was a woman who was married to a strong warrior. Her husband was commissioned to fight one last battle for the King. If he won, afterwards he would be rewarded with land and would be allowed to live his life on the farm to raise his family. The woman was a witch and desired to get her husband home safe. She created this spell to protect her husband. She cast the spell on their wedding rings and while he was in battle she activated it. But with magic there is always a price; the spell did it's job in that her husband was protected from damage, but the damage had to go somewhere. She took the damage into herself and it ended up killing her. The warrior came home with victory to find his beloved wife dead. He took his own life to join her forever.
Duration: 1 round/success level
Credit: Rabbit
Magical Disguise
Quick Cast: No
Requirements: The caster recites a short incantation for one minute.
Effect: The target looks like someone or something else. Only the body changes. The clothes do not (though they seem to fit the new body if it is smaller or larger).
Duration: 2 hours/success level
Mental Communication
Quick Cast: Yes
Requirements: The caster looks at and whispers the names of up to ten people she wants to telepathically communicate with. Then she whispers a prayer to Mercury.
Effect: The caster can telepathically communicate with the people she chose so long as she can see the person (even if through a camera or lens). This communication can be broadcast to everyone the caster picked or just to specific minds in her 'network'. This does not allow mind reading and can be overheard by telepaths.
Duration: Until sunrise or sundown, whichever comes first.
Passion of the Huntress
Quick Cast: No
Requirements: A personal item of the target, a symbol representing the gender of the target written in red chalk, a candle with the target's name written on it, a boiling cauldron with herbs, a picture of the target, fifteen minutes of calling upon the goddess Diana.
Effect: Over a two day period the target becomes infatuated with a designated person. The infatuation grows dangerous, with the target growing willing to do anything to have the designated person... or keep someone else from having her. The spell lasts months, usually, before it wears off. Even if the spell is undone, the target remembers the infatuation and is usually pissed with the poor designated person.
Duration: 2 days
Resist: Willpower/Occultism
Phoenix Strike
Quick Cast: Yes
Requirements: Lengthy ritual which requires a Peacock Feather anointed in oil and ash from a burned branch of Yew and blessed. The entire ritual takes 30 minutes for a non-Quick Caster. Quick Casters do not need the feather and simply need to make a hand gesture in the symbol of the phoenix and invoke it's power.
Effect: The Phoenix has always been known for it's connection to the fire spirits. The caster must first take a Peacock feather and anoint it with oil and then dipped in the ash of a Yew branch. Then a small ritual must bless the feather and imbue it with the powers of the phoenix. When the ritual is over the peacock feather will turn a crimson red. To cast the spell the caster must move the blessed feather in a gesture making the symbol of a phoenix in the air and focus on the target. The feather will be set ablaze and the spirit of the phoenix will fly from it. The flame will look like the bird of fire and it will fly at incredible speed into any target within visual range burning them with it's powerful fire doing 3xWillpower per success level, Double for Vampires and creatures who are vulnverable to fire and set flammable objects on fire. The feather can be used only as many times as the person who blessed it's casting level.
Duration: 1 use/caster's casting level if not Quick Cast.
Resist: Dodge
Credit: Rabbit
Portal Spell
Quick Cast: Yes
Requirements: An area where the fabric between dimensions is weak. Some chanting.
Effect: A portal is opened between this dimension and another. Unless the people going through have a way to stay together (they're all in a box together, for example) they may end up in different places in the new dimension. Spacetime is quirky that way.
Quenching Lust's Fires
Quick Cast: No
Requirements: Boil skink root, essence of rose thorn, and raven feathers in a pot. Chant an invocation.
Effect: Everyone who breathes in the fumes while the invocation is chanted is instantly freed from any infatuations or lusts that affect her. It cannot take away feelings of real love, just romantic or lustful feelings.
Duration: 1 lunar month
Quicken
Quick Cast: Yes
Requirements: The caster must be able to touch the person they are casting on while pouring a drop of mercury onto the ground and saying "Quicken!" in a language of their choosing.
Effect: The intended target of the spell gains either one attack action (if an even SL is rolled) or one dodge action (if an odd SL is rolled) for a duration equal to the SLs of the casting roll. Note these are still subject to the cumulative -2 for extra actions/dodges and the caster is not a valid target for the spell.
Duration: 1 round/success level
Credit: Drynwyn
Red in Tooth and Claw
Quick Cast: No
Requirements: A mixture consisting of ground moonstone shards, Wolfsbane and the ground tooth or claw of a werewolf must be mixed in a silver cup full of spring water and ingested by the target.
Effect: By drawing on the power of the moon and the wolf, the target is partially transformed into a werewolf. Her teeth and nails are become like the claws and teeth a wolf. She may bite and slash as a werewolf does (2 X STR slicing damage). The transformation is by no means complete or permanent. It only gives the recipient the teeth and claws of the wolf but leaving her in all other ways human. Thus the target does not gain any of the other traits or abilities of he werewolf. At the end of the spell's duration the target transforms back to her normal form.
Duration: 1 minute/success level
Credit: Adam
Reverse Witch's Spell
Quick Cast: No
Requirements: Eye of newt, boiling water in a cauldron or pot, a personal object belonging to the target.
Effect: The ritual takes twenty minutes to cast. After ten minutes the caster knows roughly where the witch in question is. After twenty minutes all ongoing magical effects the witch has cast (though not instant effects such as healing or damage). This spell only affects spells cast by witches, sorcerers, or wizards.
Spell of Blindness
Quick Cast: No
Requirements: A doll with a personal effect of the target tied to it. One hour of ritual.
Effect: This spell blinds the target.
Duration: Permanent until dispelled or reversed.
Resist: Willpower/Occultism
Summon Serpents
Quick Cast: Yes
Requirements: Quick Casters make a short incantation and a gesture. Other casters need to perform a ten minute ritual.
Effect: A group of very poisonous snakes are summoned at the indicated location. The serpents will attack everyone nearby except the caster. The number of snakes summoned is equal to the success levels of the casting roll. The strength of the poison is also equal to the success levels of the casting roll and anyone bit must make one check a minute per every ten minutes. The caster can banish the snakes at any time.
Duration: 1 hour maximum.
The Mind's Trap
Quick Cast: Yes
Requirements: A Quick Caster must point at her victim and say the word 'Seachmall' , all others must anoint their eyes with a mixture of cactus juice and sea salt and spend 5 minutes chanting.
Effect: The victim is allowed a single roll of willpower/willpower minus the successes of the spell. If the roll to successfully cast the spell is higher than the successes of the roll to resist the person is trapped within their own mind, and will see a series of events from their past and will be completely unaware of their surroundings until the spell is completed. If the roll to resist is higher, the person sees the world as though they were looking through thick blue glass but can move around as normal.
Credit: Ciaran
| Devilshire News File Topics | ||
| News Files | Building Guide • Copyright • Policy • Resources • Staff | |
| New Player Information | Application Procedure • Census • Character Types • Playing Villains • Restricted Concepts • Sample Character Background | |
| Game System | Attributes • Combat • Drama Points • Drawbacks • Fear • Global Commands • Experience Points • Human Qualities • Human Drawbacks • LP & Healing • Magic • Spells • Note • Package Qualities • Rolling • Skills • Supernatural Qualities • Supernatural Drawbacks • Superscience | |
| Setting and Theme | Overview • History • Folktales • Speech • The Four Families • Town • Conflict • Theme | |
| Characters | Casting • NPC Casting • The Devlin Family • The Harget Family • The Moore Family • The Swann Family | |