System:LP

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At the bottom of your +sheet you'll find your life points. This is an indication of how damaged you are. If you have all your life points, you're peachy keen. It is important to keep track of your life points and to tell someone when you've reached a total of 0 life points or -10 life points. Also, please note there are penalties in combat for low life points (see Complications).

Life points are determined by the following formula, which is a house rule:

(STR x 3) + (CON x 6) + (HTK x 3) + (ILP x 10) + 10 = LP

  • HTK stands for the Hard to Kill quality, which is available to humans.
  • ILP is short for the Increased Life Points quality, which is only available to demons and the like.


Consciousness Test

If your character reaches 0 or fewer life points, you must make a Constitution/Willpower test with a penalty of -1 per point below zero. So, if you have -3 life points you must succeed on a Con/Will/-3 roll. Failure means your character is knocked out. Success means your character stays awake. A new consciousness test must be made each time your character takes additional damage until her life points rise above 0 again. Resistance (pain) helps with a consciousness tests.

Survival Test

If your character reaches -10 of fewer life points, there is a danger of death. The character makes a Constitution/Willpower test with a penalty of -1 per every 10 points below zero. So, if your character has -43 life points she must succeed on a Con/Will/-4 roll or die. Levels of Hard to Kill aid in survival tests. Without medical attention your character is still dying. She must make a new survival test anytime she takes additional damage and once per minute after the initial wound at an additional -1 penalty per minute that has passed.

Healing

Of course, once out of danger your character will start healing. Without medical attention, your character will heal your Con per day. So if you had Con 3 you would heal 3 LP per day. With proper medical attention (which means being under the care of someone with a Doctor skill of 3 or more) you will heal a number of life points per day equal to double your Constitution score. Nothing short of a hospital stay will help if you are below 0 life points.

Someone using the Doctor skill can heal one life point per success on an Intelligence/Doctor test. This can only be done once per series of injuries on a character.


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